#pragma once

#define LINUX
#define STB_IMAGE_IMPLEMENTATION
// #define IMGUI_USE
#define NK_IMPLEMENTATION
// #define NuKlear


#include "glad/glad.h"
#include "GLFW/glfw3.h"
#include<iostream>
#include<string>
#include<vector>
#include <fstream>
#include <sstream>
#include<glm.hpp>
#include<gtc/matrix_transform.hpp>
